Forts game map editor7/21/2023 ![]() I have witnessed ATLAS Lawless Island from 50 people per server to 5 people per server,Ninety percent of the players lost by ATLAS are lawless island players. Plus ye can band with us Pirates on Facebook: Sea Forts currently have Peace Time which may be removed at a later dateįor the latest dispatch on #playATLAS keep yer one good eye trained on this here information Golden Age Sea Forts currently cannot be claimed The trade system will become the way to earn goldīug Fix: Driving a Cargo Cart over a Pillar will no longer cause the rider to dismountīug Fix: If a Ceiling Tile is placed on top of a Pillar and then destroyed, any object built on the Ceiling Tile will also be destroyed Removed Gold drops from Kraken, Squids, Army of the Damned Soldiers, fishing, and digging. Removed XP reward from all bosses including the Abominable Snowman, Kraken, Hydra, Drake, Ghost Ship, and Blackwood's Queen Cobra This affects Cannons, Large Cannons, Catapults, Puckles, Ballistas, Mortars, and Swivel Gunsīug Fix: Cannons can no longer be fired underwater This slot is separate from the main inventoryīurns a unit of fuel at the following intervals:Ĭhanged delay before using newly placed land artillery to 10 minutes Requires Advanced Automation Skill from the Construction TreeĪdded Fuel Slot to Farmhouse and Warehouseĭedicated slot holds up to 1,000 units of Fuel ![]() NOTE: These costs will increase when the trade system has been fully implementedĭefense Towers may be built at the Smithy.Overall, this change reduces the total amount of XP required to reach max levelĪdded Gold cost for crafting Ships in a Shipyard Increased maximum Ship level from 52 to 60Īdjusted Ship XP curve to increase the amount of XP required for early levels and greatly reduce the amount of XP required for later levels 1-4 exist on every server except the center They will be added in a future updateĪdded Sea Fort Islands to the map. NOTE: Ships are not yet available for purchase.Neutral Forts will have a high tax rate and allow everyone access to a serverĪdded the Ship Salesman's Island to the center of each Freeport Grid ![]() Tax Banks will allow companies to tax Trade Routes that use their Fort for access NOTE: Until trading starts, they aren't actually earning any gold, so the Bank is empty.Sea Forts may have a Tax Bank built on them You will be able to grant or restrict access to Allies or other CompaniesĪccess to a Sea Fort is required for you to have trade routes that travel through a server! In an upcoming patch, Sea Forts will allow access through a server for Trading Sea Forts in Freeport Servers may not be captured The flag takes 10 minutes to capture on a neutral Fort The flag takes 25 minutes to force an owned Fort return to neutral To capture them, destroy the defenses and plant a flag inside the central tower On PVP Servers, they may be captured and controlled! Players have a limited number of build points (100) to spend on a Sea Fort they ownĬurrently only Defense Towers may be built (15 pts each) Sea Forts have automated defenses that will respawn over time when neutral This system is foundational for the upcoming Trade System. Sea Forts are a form of Control Points that give Companies control over trading in an area. You will also be able to add Sea Forts to the map if you wish to. It is also necessary to update to the latest ServerGridEditor here and re-export. Replacing the correct url, port, and password for your redis server in the above. ![]() Private Server owners will need to update the file by adding a new entry to the database connections called new TradeDB: We apologize for the inconvenience and thank you for your understanding! We have a fix coming out for this tomorrow. NOTE TO XBOX USERS: Currently, there is an issue on XBOX where Sea Forts are unable to be claimed.
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